Dimensional Double Shift: Update 1.2 Now Live (With More Fire)

Thursday, June 12

Congratulations, Shiftlings! Your continued temporal entanglement has not gone unnoticed—our infinitely enthusiastic engineers at Conglomni Corp. have been very busy tightening timelines, polishing pixels, and kicking bugs straight into the Void Dimension™ (but not players—more on that in our helpful notes here!

Owlchemy Labs Introduces A Fresh New Look

Tuesday, November 09

Your eyes do not deceive you, things look different!

We’ve kept the vibrant colors and playful asymmetry, maintaining the signature “Owlchemy” look that you’ve come to know and love from our studio.

Staring is Caring?

Tuesday, November 02

Living Characters in Cosmonious High

We have an optimistic, organic future high school that’s good enough to eat: now it needs living, breathing characters.

Good Enough to Eat

Thursday, October 07

Art, Architecture, & Effects in Cosmonious High

Last blog we talked about the world design and overall direction for Cosmonious High. Today, we want to dive into how we brought that world to life visually.

No Oxygen? No Problem!

Wednesday, September 08

Designing the World of Cosmonious High

We’re so excited to show everyone the first glimpse of Cosmonious High and share our process for creating this harmonious yet chaotic world.

Welcome to Cosmonious High, the Next Original VR Title from Owlchemy Labs

Wednesday, September 01

Hey new kid!

Welcome to Cosmonious High, an alien high school that's definitely completely free of malfunctions!