Owlchemy Labs Serves Up a Hell of an Update for Dimensional Double Shift – Gas N’ Grill is Open for Business in Hexas
Tuesday, April 08Employees saddle up to serve demons, repair monster trucks, and experience mayhem together in the game’s first Dimension Pack, now available for $4.99 on Meta Quest.
Cosmonious High is a February 22nd Launch Day Title for PlayStation VR2
Wednesday, November 02Welcome to Cosmonious High! We are excited to have you join us on PlayStation VR2 on February 22, 2023.
Owlchemy Labs Teases First VR Game Built for Hand Tracking at Opening Night Live
Wednesday, August 24Owlchemy Labs is excited to announce our most ambitious project to-date, a brand new game built from the ground up for hand tracking and our first title to feature multiplayer.
Cosmonious High Welcomes New Students With a Major Accessibility Update
Thursday, June 09Today we released a major Accessibility Update for Cosmonious High. Building on Owlchemy’s “VR for Everyone” design philosophy, the update introduces one-handed mode, dynamic height adjustments, localization improvements, and more.
Cosmonious High is Now Available On Meta Quest 2 and SteamVR
Thursday, March 31Welcome to your firs day of class at Cosmonious High! The game is available now for Meta Quest 2 and SteamVR for $29.99.
Cosmonious High Launch Day Livestream
Saturday, March 19You are invited to join the Owlchemy Labs team for a Launch Day Developer Livestream of our upcoming title Cosmonious High on Thursday, March 31 from 1:00 PM - 5:00 PM CDT.
The Power is YOURS
Thursday, March 10Welcome to our third blog investigating our Interaction is Everything pillar! Buckle up: it’s powers all the way down!
Join the Cosmic Chaos When Cosmonious High Launches for Meta Quest 2 and SteamVR on March 31
Thursday, March 03It’s time to join the cosmic chaos at Cosmonious High when it launches on Meta Quest 2 and Steam VR on March 31, 2022. Check out the new gameplay trailer!
Handy Dandy Dev
Thursday, February 03Hand Interactions in Cosmonious High
This blog dives further into our Interaction is Everything design pillar, specifically our super-powered hand interactions.
Keepin’ it Classy
Thursday, January 06Keepin’ it Classy
Class Interactions in Cosmonious High
Our last four devblogs have been all about that initial WORLD pillar of Cosmonious High: the space you’re in, the characters you meet, the overall story.
You Love It? Cut It!
Thursday, December 02Writing & Narrative in Cosmonious High
We go in-depth on the personalities, voices, and story arcs that bring our characters to life!
Owlchemy Labs Introduces A Fresh New Look
Tuesday, November 09Your eyes do not deceive you, things look different!
We’ve kept the vibrant colors and playful asymmetry, maintaining the signature “Owlchemy” look that you’ve come to know and love from our studio.
Staring is Caring?
Tuesday, November 02Living Characters in Cosmonious High
We have an optimistic, organic future high school that’s good enough to eat: now it needs living, breathing characters.
Good Enough to Eat
Thursday, October 07Art, Architecture, & Effects in Cosmonious High
Last blog we talked about the world design and overall direction for Cosmonious High. Today, we want to dive into how we brought that world to life visually.
No Oxygen? No Problem!
Wednesday, September 08Designing the World of Cosmonious High
We’re so excited to show everyone the first glimpse of Cosmonious High and share our process for creating this harmonious yet chaotic world.
Welcome to Cosmonious High, the Next Original VR Title from Owlchemy Labs
Wednesday, September 01Hey new kid!
Welcome to Cosmonious High, an alien high school that's definitely completely free of malfunctions!