Owlchemy Labs' First Internship Program!
This year, Owlchemy Labs launched it’s first ever internship program with the goal of providing our interns a space to create, collaborate and produce a one of a kind project based on their own creative ideas. This year we brought on two amazing interns, Madeline Kane as a 3D Art Intern, and GP Engineer Intern, Kelly Zhang.
Over the course of 10 weeks, Madeline and Kelly worked with a group of Owls to help bring their vision to life by brainstorming, learning our systems, creating art assets including models and textures, coding, addressing bugs and optimizing to create a cute companion character named Shoo. Get to know our interns and see their work below!
We are sending a big thank you to Madeline and Kelly for trailblazing the first internship program at Owlchemy Labs. Stay tuned for details of our Summer 2024 Internship Program!
“I’ve been able to try new things under the guidance of experienced coworkers and have made relationships that I’m sure will last far into my career.” - Madeline Kane
“One of the most valuable things I got from Owlchemy is being able to be a gameplay engineer for the first time in my life, working in a technical sense and having these ‘aha!’ moments.” - Kelly Zhang