Speaking / Community

We founded, co-run, or help organize these groups:

groups

BUG WUUG IGC VRAustin

 

Upcoming Conferences / Talks!

2017

GDC / VRDC (Feb 27-Mar 3), SF – Speaker, Advisor
SXSW (Mar 10-18), Austin – Speaker
 

Speaking

 

VRDC ’16 | San Francisco

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Lessons in Building VR Motion/Touch Experiences at the Leading-Edge
Speakers: Cy Wise
More info: http://www.gdcvault.com/play/1023930/Lessons-in-Building-VR-Motion
Even more info: http://schedule.vrdconf.com/session/lessons-in-building-vr-motiontouch-experiences-at-the-leading-edge

 

Unite ’16 | Los Angeles

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Talk 1 – Bringing Job Simulator to PlayStation®VR
Speakers: Alex Schwartz & Devin Reimer
More info: https://youtu.be/ky8w99NfjXI
Even more info: https://unite.unity.com/2016/los-angeles#home

Talk 2 – How to Demo VR: Come onboard with us!
Speaker: Andrew Eiche
More info: https://youtu.be/nENFhM0wGhY
Even more info: https://unite.unity.com/2016/los-angeles#home

Talk 3 – VR Panel: VR Technical Solutions and How They Influence Design
Speakers: Graeme Borland
More info: https://unite.unity.com/2016/los-angeles#home

 

Meaningful Play ’16 | East Lansing


Playing in a New Reality: The Virtual Landscape
Keynote Speaker: Cy Wise
More info: http://meaningfulplay.msu.edu/program.php?session=27

 

Oculus Connect 3 ’16 | San Jose

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Failure Workshop: Things that didn’t work
Speakers: Alex Schwartz
More info: https://www.oculusconnect.com

 

Austin Game Conference ’16 | Austin

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Talk 1 – Lessons Learned Building Job Simulator for HTC Vive / Oculus / PlayStation VR
Speakers: Alex Schwartz & Devin Reimer
More info: http://austingamecon.com/speakers/alex-schwartz

Talk 2 – Make Money Making AR/VR
Speakers: Alex Schwartz
More info: http://austingamecon.com/speakers/alex-schwartz

Talk 3 – Interactive VR Design
Speakers: Andrew Eiche
More info: http://austingamecon.com/speakers/andrew-eiche

Talk 4 – Moderation In Virtual Reality
Speakers: Cy Wise
More info: http://austingamecon.com/speakers/halcyone-cy-wise

 

Pax West ’16 | Seattle

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Talk 1 – The Reality of Virtual Reality: A Look at Consumer-Ready VR
Speakers: Cy Wise
More info: http://west.paxsite.com/schedule/panel/the-reality-of-virtual-reality-a-look-at-consumer-ready-vr

Talk 2 – You either VR or VRn’t
Speakers: Cy Wise & Andrew Eiche
More info: http://west.paxsite.com/schedule/panel/you-either-vr-or-vrnt.-presented-by-owlchemy

 

Unite Brazil ’16 | Sao Paulo

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The Magic of VR
Keynote Speaker: Alex Schwartz
More info: https://unite.unity.com/2016/sao-paulo

 

Taipei Game Developers Forum ’16 | Taipei

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Cross platform VR development – Building for multiple platforms with Job Simulator
Keynote Speaker: Alex Schwartz
More info: http://www.tgdf.tw/en/archives/member/alex-schwartz

 

GDC ’16 | San Francisco

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Talk 1 – A Year in Roomscale: Design Lessons from the HTC Vive & Beyond
Speakers: Alex Schwartz
More info: http://schedule.gdconf.com/session/a-year-in-roomscale-design-lessons-from-the-htc-vive-beyond

Talk 2 – It Takes a Village: Growing Vibrant Game Developer Communities
Speakers: Andrew Eiche
More info: http://schedule.gdconf.com/session/it-takes-a-village-growing-vibrant-game-developer-communities

 

Vision VR/AR Summit ’16 | Hollywood

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Multiplatform VR – Shipping a Vive, Oculus and Playstation VR title in Unity
Speakers: Alex Schwartz & Devin Reimer
More info: https://youtu.be/Xu7rmcudGNI
Even more info: http://visionsummit2016.com

 

PAX South ’16 | San Antonio

PAXSouth16
The Reality Of Virtual Reality: A Look at Consumer-Ready VR
Speakers: Alex Schwartz
More info: http://south.paxsite.com/schedule/panel/the-reality-of-virtual-reality-a-look-at-consumer-ready-vr

 

Oculus Connect 2 ’15 | Hollywood

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Being There: Designing Standing VR Experiences with Tracked Controllers
Speakers: Alex Schwartz & Devin Reimer
More info: https://www.oculus.com/en-us/blog/announcing-oculus-connect-2-schedule-talks-and-speakers
Video: https://www.youtube.com/watch?v=hjc7AJwZ4DI

 

Unite ’15 | Boston

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The Holodeck is here – Designing for Room-Scale VR
Speakers: Alex Schwartz & Devin Reimer
Video: https://www.youtube.com/watch?v=U8mku0JvuLI
More info: https://unity3d.com/unite/boston
Even more info: http://blogs.unity3d.com/2015/07/23/unite-boston-update-early-bird-ticket-sales-end-tomorrow-partial-schedule-is-up

 

SXSW Interactive ’15 | Austin

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Talk 1 – The Casual VR Scene
Speakers: Alex Schwartz
More info: http://schedule.sxsw.com/2015/events/event_IAP997511

Talk 2 – 1st Game Ever: Pro Devs Show Off Their First Games
Speakers: Alex Schwartz
More info: http://schedule.sxsw.com/2015/events/event_IAP42031

 

GDC ’15 | San Franscisco

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Talk 1 – Producer Panel: Managing Your Indie Team (Indie Game Summit)
Speakers: Alex Schwartz
More info: http://www.gdcvault.com/play/1022225/Producer-Panel-Managing-Your-Indie
Even more info: http://schedule.gdconf.com/session/producer-panel-managing-your-indie-team

 

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Talk 2 – Epic Fail Microtalks: Four Mobile Games, Four Flops and Tons of Lessons Learned (Smartphone summit)
Speakers: Alex Schwartz
More info: https://www.youtube.com/watch?v=9IDZ2zPPmtc

 

PAX South ’15 | San Antonio

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Virtual Reality: A Paradigm Shift for Gaming
Speakers: Alex Schwartz
More info: http://south.paxsite.com/schedule/panel/virtual-reality-a-paradigm-shift-for-gaming

 

GDC Next ’14 | Los Angeles

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Optimizing for Multiplatform Development as a Small Studio
Speaker: Alex Schwartz
Slides: See Unite ’14 slides
More info: http://www.gdcvault.com/play/1021498/Optimizing-for-Multiplatform-Development-as

 

Unite ’14 | Seattle

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Talk 1: Reducing Risk and Increasing Awesome with Multiplatform Development
Speakers: Alex Schwartz & Devin Reimer
Video: https://www.youtube.com/watch?v=51vtyM5aS-M
Slides: unite_14_increasing_awesome_with_multiplatform.pdf
More info: http://unity3d.com/unite/unite2014/schedule

Talk 2: VR Panel
Speakers: Alex Schwartz & Devin Reimer
Video: https://www.youtube.com/watch?v=YEm6copWtYU
More info: http://unity3d.com/unite/unite2014/schedule

 

GDC ’14 | San Francisco

GDC14

Optimizing for Multi-Platform Development as a Small Studio
Speakers: Alex Schwartz & Devin Reimer
More info: http://schedule2014.gdconf.com/session-id/825994

 

Steam Dev Days ’14 | Seattle

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Wild West of VR – Discovering the Rules of Oculus Rift Development
Speakers: Alex Schwartz & Devin Reimer
Video: Youtube
More Details: http://steamdevdays.com/
Slides: http://media.steampowered.com/apps/steamdevdays/slides/wildwest.pdf

 

IGDA Austin August ’14 | Austin

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Process at Owlchemy – Pragmatic Indie Dev Tips
Speakers: Alex Schwartz
Slides: http://owlchemylabs.com/uploads/presentations/IGDA_Austin_process_slides.pdf

 

GDC China ’13 | Shanghai

GDCChina13Presentation

Continuously Bootstrapping an Indie Studio By Remaining Agile
Speakers: Alex Schwartz & Devin Reimer
Summit: Smartphone
More info: http://www.gamasutra.com/view/news/200394/Remote_workers_in_game_development_Boon_or_burden.php

 

Unite ’13 | Vancouver

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Console to Mobile: Bringing a AAA Console Title to Mobile with Almost Zero Asset Modification
Speakers: Alex Schwartz & Devin Reimer
Watch: http://unity3d.com/learn/resources/talks/console-mobile-bringing-aaa-console-title-mobile-almost-zero-asset
Slides: http://owlchemylabs.com/uploads/presentations/console_to_mobile.pdf

 

GDC ’13 | San Francisco

GDC13Talk

Continuously Bootstrapping an Indie Studio By Remaining Agile
Speakers: Alex Schwartz & Devin Reimer
Watch: http://www.gdcvault.com/play/1018010/Continuously-Bootstrapping-an-Indie-Studio (GDC Vault required)

 

FMX ’13 | Stuttgart

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Console to Mobile – How to imagine a AAA console title on mobile devices without any 3D asset modification
Speaker: Alex Schwartz
More info: http://www.youtube.com/watch?v=-lHkNR1X7Fo

 

PAX East ’13 | Boston

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Panel 1: This (Boston) Indie Life: From Breaking In to Making It
Panel 2: I’ll Show You Mine If You Show Me Yours – Game Devs Show Off Their First Games!
Panelist: Alex Schwartz
More info on panel 1: http://guidebook.com/guide/6289/event/1267072/
More info on panel 2: http://guidebook.com/guide/6289/event/1315171

 

Mobile Gaming USA ’13 | New York

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Keynote Panel – Relationship Development: Examining how mobile gaming has shifted traditional publisher/developer partnerships
Panel – Engine-ering Mobile Games: Finding the perfect engines to build your mobile games
Panelist: Alex Schwartz
More info: http://www.mobilegamingusa.com/mobile-gaming-east/conference-agenda.php
Talk writeup: http://owlchemylabs.com/files/speakerBackup/mobile_gaming_usa_13.pdf
 

Unite ’12 | Amsterdam

Unite2012Presentation

Continuously Bootstrapping an Indie Studio By Remaining Agile
Speakers: Alex Schwartz & Devin Reimer
Watch: http://unity3d.com/learn/resources/talks/continuously-bootstrapping-indie-studio-remaining-agile-unity

 

Boston Postmortem ’12 | Boston

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Postmortem – Jack Lumber
Speakers: Alex Schwartz & Kate Mann
More info: http://www.bostonpostmortem.org/2012/11/07/november-meeting-2012

 

Boston Indies ’12 | Boston

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Jack Lumber Mid-Mortem
Speaker: Alex Schwartz
More info: http://www.bostonindies.com/2012/06/21/boston-indies-may-june-meetup-recap

 

Boston Innovation Challenge ’12 | Boston

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On-site mentor for project teams
Mentor: Alex Schwartz
More info: http://www.bostoninnovationchallenge.com

 

MIT GAMBIT Game Labs ’12 | Cambridge

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Things You Do That Aren’t ‘Making Great Games’ In Order To ‘Make Great Games’
Speaker: Alex Schwartz
More info: http://video.mit.edu/watch/a-gambit-class-cms611-creating-video-games-lecturer-alex-schwartz-owlchemy-labs-11304

 

PAX East ’12 – Boston

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The Indie Rant: Indie Developers Gone Wild
Moderator and Speaker: Alex Schwartz
More info: http://www.twitch.tv/pax/c/1218700
Session info: https://guidebook.com/guide/1782/event/207721

 

Mobile Gaming USA ’12 – Speaker

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Cross Platform Pioneers: Why mobile gaming execs use cross-platform games to shape the future of their companies
Panelist: Alex Schwartz

 

Unite ’11 Conference – Speaker

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Postmortem – Smuggle Truck: Developing For 4 Platforms Simultaneously
Speakers: Alex Schwartz & Yilmaz Kiymaz
Cam Video: https://www.youtube.com/watch?v=i9z_-d3C2R4
Slides: http://owlchemylabs.com/unite-11-slides-are-up

 

Columbia College ’10 | Chicago

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A Day In The Life Of A Technical Artist
Speaker: Alex Schwartz
More info: http://www.chicagoreader.com/chicago/Event?oid=2745226

 

NEIT Power Game Day ’10 | Warwick, RI

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A Day In The Life Of A Technical Artist
Speaker: Alex Schwartz
More info: http://gtproductions.net/uploads/PowerGameDay_NEIT_2010.pdf

 

3d Stimulus Day ’10 | Waltham, MA

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A Day in the Life of a Technical Artist
Speaker: Alex Schwartz
More info: http://gtproductions.net/blog/3d-stimulus-day

 

360iDev ’10 | San Jose

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eBay Research Labs Memory Dash presentation and Unity tech presentation
Speaker: Alex Schwartz
More info: http://gtproductions.net/projects/ebaygame/site

 

Boston Postmortem ’10 | Boston

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Making Games in 24 Hours
Speakers: Alex Schwartz & Yilmaz Kiymaz
More info: http://gtproductions.net/blog/february-boston-post-mortem

 

Apple Store Boylston St. ’09 | Boston

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Game Development on the iPhone Platform
Speaker: Alex Schwartz
More info: http://gtproductions.net/blog/iphone-game-development-talk-at-apple-store

 

Boston Indies ’09 | Boston

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SpringFling Mid-mortem
Speaker: Alex Schwartz
More info: http://gtproductions.net/blog/springfling-pre-alpha-gameplay

 

Boston Unity Group (BUG) | Boston

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Boston Unity Group – Speaker
Organizer and founder: Alex Schwartz
Writeup: http://bostonindies.com/2011/06/27/may-2011-boston-unity-group-bug/
Website: http://meetup.com/B-U-G-Boston-Unity-Group