The Scientists

Born in chemistry labs and raised among test tubes and flasks, the scientists at Owlchemy Labs are on a search to find the formula behind the perfect enjoyable, silly gaming experience.

Alex Schwartz

Chief Scientist

With a background in both indie game development and triple-A console development, Alex creates, nurtures, and cleans up after the science at Owlchemy Labs. His wardrobe consists entirely of lab coats and plaid.

Devin Reimer

Lead Programmer… of Science

Coming from both a Flash and Unity background, Devin pulls his weight in the codebase like an ox on various uppers. He also insists on pronouncing many words in a distinctly Canadian manner, for which he is constantly berated.

Carrie Witt

Artisan of all things (not) purple

Formerly Owlchemy Labs’ intern, Carrie has since returned as “Lead Artist With a Vengeance” to bring even more art and ‘Witt-iness’ to the table. Also, as the tallest lumberjack on the team, she’s able to chop those hard-to-reach places.

Bill Tiller

Artisan of all things purple

Previously the LucasArts background artist for ‘Curse of Monkey Island’, Bill remained locked in our basement for the entirety of Smuggle Truck’s development. Thankfully, he doesn’t hold grudges and remains on-board for lumber-related activities.

Dan Perry

Aural lab technician

Dan provides Owlchemy with the finest imported, fat free audio assets available. Always picked fresh, Dan’s beats drop once the temperature rises.

Takumi Miyaji

Master of all interwebs

An elusive beast, Takumi ensures that our webs are in tip top shape at all times. His eye for graphic design is unparalleled. In fact it’s perpendicularred.

Owlbert Einstein

Resident wise owl

Always the last to bed, Owlbert patrols the Labs as well as sweeps up lost prototypes and code shavings.

Jack Lumber-specific!

Michael Carriere

Jack Lumber: Lead Beard

Michael brought some hard-and-fast facial follicle experience to the team at a moment’s notice. When we approached him about making a pun-filled game, he put his finger to our lips and said, “You don’t need to axe me twice.”

Jon Myers

Jack Lumber: Narrative Technician

Jon calibrates the Freytag Triangles and coordinates narrative Mimesis using the latest in precision story methodologies. He also struggles with an unhealthy obsession over chickens as the root of all humor, owing mostly to his wild theories about the lost second volume of Aristotle’s Poetics.

Job Openings


None at the moment!

We’re quite happy with our small but awe-inspiring team. If you feel for some reason that you are so amazing that we should drop everything and hire you today, please email us at the address below: