The Scientists

Born in chemistry labs and raised among test tubes and flasks, the scientists at Owlchemy Labs are on a search to find the formula behind the perfect enjoyable, silly gaming experience.

Alex Schwartz

Chief Scientist

With a background in both indie game development and triple-A console development, Alex creates, nurtures, and cleans up after the science at Owlchemy Labs.

Devin Reimer

Lead Programmer… of Science

Coming from both a Flash and Unity background, Devin pulls his weight in the codebase like an ox on various uppers. He also insists on pronouncing many words in a distinctly Canadian manner, for which he is constantly berated.

Bill Tiller

Artisan of all things Smuggle Truck

Previously the LucasArts background artist for ‘Curse of Monkey Island’, Bill remained locked in our basement for the entirety of Smuggle Truck’s development. Thankfully, he doesn’t hold grudges and remains on-board for our second original project.

Dan Perry

Aural lab technician

Dan provides Owlchemy with the finest imported, fat free audio assets available. Always picked fresh, Dan’s beats drop once the temperature rises.

Jon Myers

Narrative Technician

Jon calibrates the Freytag Triangles and coordinates narrative Mimesis using the latest in precision story methodologies. He also struggles with an unhealthy obsession over chickens as the root of all humor, owing mostly to his wild theories about the lost second volume of Aristotle’s Poetics.