
Alex Schwartz
Chief Scientist
With a background in both indie game development and triple-A console development, Alex creates, nurtures, and cleans up after the science at Owlchemy Labs.
Devin Reimer
Lead Programmer… of Science
Coming from both a Flash and Unity background, Devin pulls his weight in the codebase like an ox on various uppers. He also insists on pronouncing many words in a distinctly Canadian manner, for which he is constantly berated.
Bill Tiller
Artisan of all things Smuggle Truck
Previously the LucasArts background artist for ‘Curse of Monkey Island’, Bill remained locked in our basement for the entirety of Smuggle Truck’s development. Thankfully, he doesn’t hold grudges and remains on-board for our second original project.
Dan Perry
Aural lab technician
Dan provides Owlchemy with the finest imported, fat free audio assets available. Always picked fresh, Dan’s beats drop once the temperature rises.
Jon Myers
Narrative Technician
Jon calibrates the Freytag Triangles and coordinates narrative Mimesis using the latest in precision story methodologies. He also struggles with an unhealthy obsession over chickens as the root of all humor, owing mostly to his wild theories about the lost second volume of Aristotle’s Poetics.
