3D Stimulus Day

Yesterday, we had the pleasure of presenting at this year’s 3D Stimulus Day, organized by Great Eastern Technology. Our talk was titled “2D in 3D, Techniques in Unity” and if today’s beautiful weather is any indication, it must have been well-received by the presentation gods, and hopefully the audience. We’ve embedded the presentation below, for your viewing pleasure. We’ve got some new goodies as well; check them out right after the presentation.

As promised during the presentation, we’ve put up 2 new scripts to our Content page that helped us during the development of Smuggle Truck: Render Queue Setter and Texture Size to Transform. Go check them out!